Ultimate Transfer
Ultimate Transfer Tool for Maya
Transfer Skin Maps | Transfer Blendshapes | Transfer UVs
Important note:
All current payments on Gumroad will not reach me and I will not be able to withdraw them.
Please make a payment on:
PaypalThen send me (Your name, Email, Product Name, and Transaction ID) at KhaledGraphic@msn.com
We will send you download link to your email address .Usually the link will be sent within 24 hours.
Transfer Skin:
Transfer skin maps from skinned mesh to infinite meshes.
Export skin maps and imports them on.
Different topology
Different vertices id's
Different vertics count
and different UVs
Transfer Blendshapes:
Transfer all Blendshape targets between two different meshes with maintain input connections.
Transfer UV:
Transferring UV to a skinned mesh with history-free
How to use:
- Choose your settings.
- Delete empty shapes from source objects.
'select source objects then click (Delete empty shapes from selection)' - Select source object 'object with new UV'
- Select destination object 'object with old UV'
- Click Transfer UV.
You can transfer UV to unlimited objects including skinned meshes.
Tutorial and documentation will be available soon.
License Agreement:
- You may not distribute, rent, sub-license, or otherwise make available to others the Software or documentation or copies thereof.
- You may not modify, decompile, disassemble or reverse engineer the Software.
- The software can be used only for one person. If you buy a single freelance license - you can use Software on all of your work machines. If you buy a Single-seat studio license you can be used only for one workplace
This product is not currently for sale.
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